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Posts 743
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posted on 12-16-2015 at 11:36 PM
Oh, as far as build sizes go...They can be frustrating. Because there's no indicator that tells you for sure exactly how many pieces you have
left to use, and some of the things take up more of the free space than others and it's not entirely easy seeing which is three slots and which
is one slot. I've run out of space on some settlements. Hangman's Alley, by the end of it, had me dismantling little bits around the
edges to try to finish the "public" areas and it was a little frustrating. I used up all the free pieces in Graygarden, Zimonja, and Oberland
Station as well, and the vast majority in Red Rocket. Other places like Sanctuary seem to essentially have no real limit that matters, unless you are
just getting ridiculous.
The different height limits can be a little 'meh' too. Some places allow you to build 10-11 stories up in the air, while others limit you
to a half that, even if there's nothing obvious stopping a theoretical higher build.
[Edited on 12-16-2015 by Quentil]
Quentil
Showstopper
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posted on 12-17-2015 at 03:38 AM
The Slog Commercial District:
Quentil
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posted on 12-18-2015 at 07:38 AM
Greentop Nursery (Still need to work on the inside a bit but other than that it's finished.):
Quentil
Showstopper
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posted on 12-20-2015 at 10:45 AM
I've spent way too many hours on this game. But hey, here's my current supply of Powered Armor:
nOOb
The Man
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Mood: Hot Dog!
posted on 12-20-2015 at 03:21 PM
I just got Macready as a follower and quickly realized that he was the mayor of Little Lamplight in Fallout 3. Weird callback, but good to see these
games stay in touch with each other.
"The Seahawks are cool. Me and Tubby here hung out with them once at a Bruno Mars concert."-Jay and Silent Bob representing the Broncos on FOX NFL
Sunday.
Quentil
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posted on 12-21-2015 at 05:27 AM
quote:Originally posted by nOOb
I just got Macready as a follower and quickly realized that he was the mayor of Little Lamplight in Fallout 3. Weird callback, but good to see these
games stay in touch with each other.
Ten years have passed since FO3 from what I recall. The Brotherhood is powerful now in part because of all of the enclave salvage they got from the
events of Fallout 3. The game has a few little tidbits sprinkled in elsewhere that had me smile. There isn't enough of it in Fallout 4, and
that's sad. But when it's there, it's certainly appreciated.
I went back to sanctuary and built it up a bit. It's not even close to being done, but I really like the way it's coming out. You can
actually travel the rooftops through a huge chunk of the town. Eventually, I'm going to develop the two housing pads near the stream, once I
get this half of town a bit better nailed down. Thoughts and comments always welcome:
punkerhardcore
American Dream
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Mood: Lickable
posted on 12-21-2015 at 05:56 AM
You need to do a little how-to video for dopes like me, on just how to do basic building. Because I still can't even understand how you were
able to do half of all this awesome stuff.
How many settlers do you have in your average town? And what's the most you have in one? I think my biggest is Starlight Drive In with 17...
but my next largest only has nine. Beyond the settlement recruitment beacon, I can't figure out how to attract more residents.
Is everyone mad here?
Of course they are, and you are too... otherwise, you wouldn't have come here.
Quentil
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posted on 12-21-2015 at 06:36 AM
quote:Originally posted by punkerhardcore
You need to do a little how-to video for dopes like me, on just how to do basic building. Because I still can't even understand how you were
able to do half of all this awesome stuff.
How many settlers do you have in your average town? And what's the most you have in one? I think my biggest is Starlight Drive In with 17...
but my next largest only has nine. Beyond the settlement recruitment beacon, I can't figure out how to attract more residents.
The Slog is currently my biggest town with a 22 population. Croup Manor is my smallest (Not counting Boston Airport) at 11 population. Most are in
the 16-21 range. The total population for 25 settlements (27 technically, but I'm not counting Home Plate or Boston Airport, and I
haven't discovered Spectacle Island yet...It's on the 'to do list, honest!) is 406 people. The average happiness for all
settlements is about 80, with most in the 77-83 bracket.
Population seems to be based on a few things:
1) The general town base max population seems to be 10.
2) Your charisma adds one per to the max for each point that you have. A higher charisma also seems to help grow towns faster.
3) Building things like chairs, tables, radios, paintings and such attract more people. I'm sure it's all weighed as part of the
'happiness', with the obvious conclusion being that a settlement with a higher happiness will attract more people more quickly.
4) Food, water, and beds, stupid. IE, have enough food, water, beds, defense, etc.
5) Those annoying missions do matter. When you fail a kidnapping mission, you do lose a settler and the happiness goes down for a good while. Other
missions seem to affect the stats less if you fail them.
6) Shops and workbenches seem to help population growth and happiness.
7) Assigning people to jobs seems to have a slight effect on happiness, but nothing that really matters all that much, either.
As far as building goes, I can answer questions if you want. I'm not a master by any means, but if I can save you some of the early mistakes I
made, then that's cool.
[Edited on 12-21-2015 by Quentil]
[Edited on 12-21-2015 by Quentil]
Quentil
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posted on 12-22-2015 at 10:28 AM
I added some more stuff to sanctuary. I extended the bridged area and built everything into each other a bit more. I actually forgot about a
kidnapping mission while doing this and lost a settler. Heh.
nOOb
The Man
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Mood: Hot Dog!
posted on 12-26-2015 at 07:39 PM
I got Spectacle Island yesterday. I was going to put up a beacon but then I decided I wanted to have my own HQ for me and my guys, so instead I
decided to create a few "villas" (sidenote: I'm definitely starting over when DLC #1 comes out, because I just discovered that "Floor with
Foundation" is able to level itself out on uneven surfaces, which explains why a few of my places "float"). The Island itself is huge and I can
only imagine what Quentil will do with it, but making a number of small, spread out houses for my companions and an assortment of named NPCs
(basically just Sturgess, the town drunk in Diamond City, and a few others for the sake of farming and shops) makes it feel, I dunno, more homey?
I can also state that after hitting level 61, I've still yet to get a perk for the sake of combat outside of maxing out the Sneak perk and the
Medic perk (though I only did the Medic perk for the creation aspect at first). I also maxed out the Demolition perk, but also for the sake of seeing
what I could make (I rarely use grenades or mines outside of Legendary Deathclaws). Everything else is more for creation or settlement
building/expanding than it is fighting. And the fact that, even at 61, I still have a lot more room for expansion, yeah, I think Bethesda got Fallout
4 all sorts of right.
"The Seahawks are cool. Me and Tubby here hung out with them once at a Bruno Mars concert."-Jay and Silent Bob representing the Broncos on FOX NFL
Sunday.
Quentil
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posted on 12-27-2015 at 10:51 AM
I actually got Spectacle Island earlier in the week. I haven't done much with it yet. I built a small house, dropped crops, beds, a purifier,
and built some defenses. I think the current population of it is 9 or 10. It's something I'll work on at some point though, I'm
sure. Between writing finals (I went back to college a few years ago as I entered middle age, and actually just finished it this semester with a 4yr
degree in Public Affairs, with a concentration in International Studies.), the holidays, and frankly being a bit burned out on building and low on
resources anyhow, my construction efforts have been minimal outside of ensuring essentials.
I've actually been pushing out quests this week when I have played. I did all of the Railroad MILO quests, and a few others from the faction
and got ballistic weave. Which is freaking entirely OP but awesome as well. I did a bunch of Misc quests like deliver a Protectron that had been
modified to brew beer, to deal with a family of near immortals and their father, some generic clear this area stuff based out of Goodneighbor and
spent an afternoon outfitting settlers with modded armor and guns, because that's just something I do as a meta enjoyment thing. It helps
during attacks too, so it's not entirely worthless. I maxed relations with Hancock, started using Deacon, and picked up Macraedy as a
potential companion.
[Edited on 12-27-2015 by Quentil]
Quentil
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posted on 12-28-2015 at 11:11 PM
"Overkill."
Quentil
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posted on 1-3-2016 at 10:24 AM
I played some Fallout for the first time in a week or so. Even built a house at Somerville place. At some point I'll go through and populate
it with some trinkets like balls and sticks for the pool table and some plates and the like. It's not anything amazing, building-wise, but they
can't all be amazing. In other news, I finished making Macraedy love me and picked up Curie as a companion.
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posted on 1-4-2016 at 01:00 AM
I messed around in Covenant a bit and threw on a couple additions for shits and giggles:
Quentil
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posted on 1-8-2016 at 12:35 AM
More construction in Sanctuary. I built a house just for relaxation, with chairs and ashtrays and uh, "green plants", and extended it along the
roof of a nearby house for the hell of it:
[Edited on 1-7-2016 by Quentil]
nOOb
The Man
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posted on 1-17-2016 at 04:52 PM
Finished the game yesterday (or at least I got the achievement to decide the fate of the Commonwealth. The #1 takeaway that I love about this is that
it didn't end my game and that there were quests available to deal with the repercussions of my choice on who to decide (I chose the Minutemen
so that next game I can not deal with them...like ever). I just hope between now and the first new DLC they make the Benevolent Leader achievement
possible because every time Spectacle Island gets close to 85% happiness, they drop to 70% because of extra settlers the map says they have that they
don't. I am curious to see how the other three chains would play out (I don't know if I want to do BoS or CIT with my slightly evil
Hanzee Dent I have planned next). I just don't know if I want to go three full playthroughs to max out the achievements (based off Skyrim, I
will).
"The Seahawks are cool. Me and Tubby here hung out with them once at a Bruno Mars concert."-Jay and Silent Bob representing the Broncos on FOX NFL
Sunday.
punkerhardcore
American Dream
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Mood: Lickable
posted on 1-17-2016 at 07:05 PM
I made a save at the point where Virgil tells you to pick a faction to help getting into the Institute, so that I could go back and replay it using
all the different factions, and see which story I like the best. So far, I've finished the game siding with the Institute, and done the
Railroad's storyline. Now, I'm working on the Brotherhood's story.
I've also made saves at the end of each, so that I could do all the endgame stuff with whichever faction I like the most.
Is everyone mad here?
Of course they are, and you are too... otherwise, you wouldn't have come here.
Quentil
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posted on 1-20-2016 at 05:54 AM
The endings are all pretty 'ho hum' and it sucks. Unlike New Vegas, which went back to the classic idea of showing you what your choices
did in regards to the people and places you went to in the game, FO4 just goes for the cheesy 30 second montage clip that is the ending no matter what
you do. And none of it is in regards to your actions at all. It was a real let down, to be honest. Fun game, though.
I would love it if someone took the settlement idea, cleaned up the interface, and turned it into a zombie survival mode tower defense/sandbox sort of
game. In general, the game had okay depth, good solid Bethesda epic feel (plus all the same Bethesda bugs you know and love), and there were enough
callbacks to FO3 to link it along the progression of the universe canon. Still, I feel story-wise, it's a step back from New Vegas, and
essentially the story was a retread of Fallout 3, only switching the father/son roles.
[Edited on 1-20-2016 by Quentil]
CamstunPWG187
Man of a Thousand Holds
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Mood: Barbeque
posted on 2-5-2016 at 06:49 AM
I spent 175 hours on Fallout 4. Unfortunately that will never show on the friend comparison page on Xbox Live, because for the past month, I
haven't had internet.
After 20 hours, I boosted the difficulty right up to Survival Mode and I didn't fucking go back.
I immediately realized Luck is the most important perk listing and boosted Idiot Savant twice, so I was gaining hella experience right from the
get-go. I mastered computers hacking and lockpicking (never level these up to the 4th perk, it's a waste), and put my stealth up to the one
where you could put grenades in enemies' pockets.
I leveled up to 65, found over 301 locations and cleared 2/3 of them, earned 950/1000 achievement points, found just about everything worth finding
(fully-leveled pack mule is the best way to clear out a dungeon/factory and then just press A on EVERYTHING before going outside and heading back to
my storage unit), and even went back and got every ending after i first cleared the game with the Railroad.
I can't fucking wait for the downloadable content. It's the best game I played last year.
A Million Stars/10
nOOb
The Man
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posted on 2-16-2016 at 06:26 PM
If you haven't bought the Season Pass yet, do it now because the price is going up in March. Apparently Bethesda has too much DLC planned and
has to charge more. Speaking of, the first three are coming starting next month. Automatron is the first pack and has a story that also gives you
the ability to make robots. The next on is Wasteland Workshop which apparently lets you capture and tame creatures for traps or attractions. The
third is Far Harbor, which sounds like the "taste of things to come" expansion, and is going to be larger than any DLC Bethesda has ever made
(considering the last one they made was the Dragonborne pack for Skyrim that added an entire continent, that's pretty big).
"The Seahawks are cool. Me and Tubby here hung out with them once at a Bruno Mars concert."-Jay and Silent Bob representing the Broncos on FOX NFL
Sunday.
CM Crunk
Man of a Thousand Holds
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posted on 3-14-2016 at 05:14 PM
Automatron is coming on March 22nd...
Looks like fun. I know what I'll be trying to build...
#MOOGA
nOOb
The Man
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posted on 3-14-2016 at 08:23 PM
Hoo...lleee....Shit. I was thinking you'd just be able to build Gutsy's, Sentry Bots, Assaultrons, and Robobrains. I didn't think
it would be making whatever you felt like making. And there's still two left this quarter? Well played Bethesda. Well played indeed.
"The Seahawks are cool. Me and Tubby here hung out with them once at a Bruno Mars concert."-Jay and Silent Bob representing the Broncos on FOX NFL
Sunday.
nOOb
The Man
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posted on 4-9-2016 at 12:14 AM
Here's the trailer for Wasteland Workshop, coming out Wednesday. No minor story to it, apparently, but it doesn't really need one:
"The Seahawks are cool. Me and Tubby here hung out with them once at a Bruno Mars concert."-Jay and Silent Bob representing the Broncos on FOX NFL
Sunday.
nOOb
The Man
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posted on 6-13-2016 at 03:41 AM
I've yet to get to Far Harbor yet, but, as expected by the Season Pass price increase, we're not done yet.
Bethesda has just announced three more
DLC packs coming, with the first coming next week.
Bundle 1 is simply called "Contraptions", and the description says it allows you to "have new options to build contraptions." So yeah...
Bundle 2, which is a bit more interesting, is called Vault Tec Workshop, which allows players to "conduct their own Vault Tec experiments." That
one could be pretty awesome or pretty blah.
Bundle 3 is called Nuka World, which sounds like it might be a full-on expansion like Far Harbor. Its description states that you're a raider
and, as you'd expect, you're in a place called Nuka World.
The full game is already game enough for me, but the pluses keep coming on. Also, the Skyrim Remaster has been announced as expected, and is coming
with the same mod abilities that the X-Box One version of Fallout 4 has, so, yeah, that's why that one is worth owning.
"The Seahawks are cool. Me and Tubby here hung out with them once at a Bruno Mars concert."-Jay and Silent Bob representing the Broncos on FOX NFL
Sunday.
nOOb
The Man
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posted on 8-17-2016 at 10:21 PM
This is it: the last piece of new content for Fallout 4. And it looks terrific.
"The Seahawks are cool. Me and Tubby here hung out with them once at a Bruno Mars concert."-Jay and Silent Bob representing the Broncos on FOX NFL
Sunday.